package com.wsseieiei.fireballgame.items;

import com.wsseieiei.fireballgame.Main;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.Item;

public class ItemFoodPack extends Item {
    private static final FoodProperties food=(new FoodProperties.Builder())
            .saturationMod(20)
            .nutrition(20)
            .fast()
            .build();
    public ItemFoodPack(){
        super(new Properties().tab(Main.FIREBALL_GAME_TAB).food(food));
    }
}
